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G

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Tartarus

 

Company: Ediiie

Genre: Action, Survival Adventure

What I did: 

- Re-designed the UI/UX for an immersive and user-friendly VR experience.
- Designed & balanced the close combat mode, wave systems & difficulty curves.
- Fine-tuned enemy behavior and combat mechanics to ensure smooth, challenging gameplay.

 

 

Tools Used: Excel Sheet. Word Doc, Figma 

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Sinverse

 

Company: Ediiie

Genre: Web3 Action P2E game 

What I did: 

- Designed & added mini-games to enhance gameplay variety and engagement.
- Implemented crafting mechanics.
- Designed and integrated story mission systems.
- Revamped UI/UX for improved player navigation and overall experience.
- Developed daily quest streak bonuses to encourage player retention.
- Balanced the game economy to ensure a fair and rewarding progression system.

- Improvised NPC behavior for more dynamic and immersive interaction.

 

Tools Used: Excel Sheet. Word Doc, Figma, and  AI tools. 

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Berserk Card Game

 

Company: Ediiie

Genre: Card game

What I did: 

- Implemented FTUE and story screenplay for onboarding.
- Integrated Deck balance system

- Designed and integrated a ranking and matchmaking system.
- Created daily and weekly quest systems to engage players.

Tools Used: Excel Sheet. Word Doc, Figma.

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Vulcan Tower Defense

 

Company: Ediiie

Genre: Tower Defense 

What I did: 

- Revamped UI/UX for better player experience on both PC and mobile.

- Designed and implemented a seasonal Battle Pass system.
- Created and integrated a Quest system to enhance player progression.
- Added multiple new levels to expand gameplay content.
- Introduced new towers with unique abilities for added strategy.
- Balanced game economy and monetization for fair rewards.
- Improved gameplay by adjusting difficulty and progression.

Tools Used: Unity Engine, Excel Sheet, Word Doc, Figma & PowerPoint Presentation

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DRIVING ACADEMY 2: CAR GAMES & DRIVING

 

Company: Games2Win

Genre: Racing 

What I did: 

- Added Traffic system.

- Worked on vehicle physics

- Redesigned Existing levels.

- Added Extreme Chapter 50 levels.

- Feature Pitch & Challenge mode Implemented. 

Tools Used: Unity Engine, Excel Sheet. Word Doc & Power Point Presentation

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PARKING PROFESSOR: CAR DRIVING SCHOOL

Company: Games2Win

Genre: Racing 

What I did: 

- Research, Game Concept Pitching & Game Design Document

- Concept Prototype (white-boxing)

- Designed All 150 levels

- Project management.

Tools Used: Unity Engine, Excel Sheet. Word Doc & Power Point Presentation

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CITY CAR DRIVING & PARKING SCHOOL

 

Company: Games2Win

Genre: Racing 

What I did: 

- Worked on Multiple Game updates focused on improving game engagement.

- Added New 80 Levels and also redesigned existing levels.

- Feature Pitching.

- Participated in Research& development and Brainstorm sessions.

Tools Used: Unity Engine, Excel Sheet. Word Doc & Power Point Presentation

  

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DRIVING ACADEMY: JOYRIDE

 

Company: Games2Win

Genre: Racing 

What I did: 

Worked on Vehicle Physics for all cars.

- Added Traffic system.

Tools Used: Unity Engine, Excel Sheet.

Currently not available

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DRIVING ACADEMY: CAR GAMES 3D 

 

Company: Games2Win

Genre: Racing 

What I did: 

Worked on Vehicle physics for added new cars. (60 cars)

Tools Used: Unity Engine, Excel Sheet.

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PARKING FRENZY 2.0

Company: Games2Win

Genre: Racing 

What I did: 

Redesigned Existing Level Designs to improve player engagement. 

- Improved First Time User Experience.

Tools Used: Unity Engine, Power point, Excel Sheet.

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DRIVING PRESIDENT TRUMP

 

Company: Games2Win

Genre: Racing 

What i did: 

- Redesigned Existing 80 levels (Narrative level design)

 

Tools Used: Unity Engine, Excel Sheet.

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DRIVING ACADEMY INDIA

 

Company: Games2Win

Genre: Racing 

What I did: 

- Redesigned First 20 levels of Academy chapter

Tools Used: Unity Engine.

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Home Away: A Science Adventure

 

Company: K12 Techno

Genre: Education

What I did: 

- Gamified science topics into a science adventure game.
- Redesigned science topics for better learning engagement.
- Improved UI/UX design for a smoother player experience.

Tools Used: Excel Sheet, Word Doc & PowerPoint Presentation

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