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Tartarus
Company: Ediiie
Genre: Action, Survival Adventure
What I did:
- Re-designed the UI/UX for an immersive and user-friendly VR experience.
- Designed & balanced the close combat mode, wave systems & difficulty curves.
- Fine-tuned enemy behavior and combat mechanics to ensure smooth, challenging gameplay.
Tools Used: Excel Sheet. Word Doc, Figma

Sinverse
Company: Ediiie
Genre: Web3 Action P2E game
What I did:
- Designed & added mini-games to enhance gameplay variety and engagement.
- Implemented crafting mechanics.
- Designed and integrated story mission systems.
- Revamped UI/UX for improved player navigation and overall experience.
- Developed daily quest streak bonuses to encourage player retention.
- Balanced the game economy to ensure a fair and rewarding progression system.
- Improvised NPC behavior for more dynamic and immersive interaction.
Tools Used: Excel Sheet. Word Doc, Figma, and AI tools.

Berserk Card Game
Company: Ediiie
Genre: Card game
What I did:
- Implemented FTUE and story screenplay for onboarding.
- Integrated Deck balance system
- Designed and integrated a ranking and matchmaking system.
- Created daily and weekly quest systems to engage players.
Tools Used: Excel Sheet. Word Doc, Figma.

Vulcan Tower Defense
Company: Ediiie
Genre: Tower Defense
What I did:
- Revamped UI/UX for better player experience on both PC and mobile.
- Designed and implemented a seasonal Battle Pass system.
- Created and integrated a Quest system to enhance player progression.
- Added multiple new levels to expand gameplay content.
- Introduced new towers with unique abilities for added strategy.
- Balanced game economy and monetization for fair rewards.
- Improved gameplay by adjusting difficulty and progression.
Tools Used: Unity Engine, Excel Sheet, Word Doc, Figma & PowerPoint Presentation
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DRIVING ACADEMY 2: CAR GAMES & DRIVING
Company: Games2Win
Genre: Racing
What I did:
- Added Traffic system.
- Worked on vehicle physics
- Redesigned Existing levels.
- Added Extreme Chapter 50 levels.
- Feature Pitch & Challenge mode Implemented.
Tools Used: Unity Engine, Excel Sheet. Word Doc & Power Point Presentation

PARKING PROFESSOR: CAR DRIVING SCHOOL
Company: Games2Win
Genre: Racing
What I did:
- Research, Game Concept Pitching & Game Design Document
- Concept Prototype (white-boxing)
- Designed All 150 levels
- Project management.
Tools Used: Unity Engine, Excel Sheet. Word Doc & Power Point Presentation
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CITY CAR DRIVING & PARKING SCHOOL
Company: Games2Win
Genre: Racing
What I did:
- Worked on Multiple Game updates focused on improving game engagement.
- Added New 80 Levels and also redesigned existing levels.
- Feature Pitching.
- Participated in Research& development and Brainstorm sessions.
Tools Used: Unity Engine, Excel Sheet. Word Doc & Power Point Presentation

DRIVING ACADEMY: JOYRIDE
Company: Games2Win
Genre: Racing
What I did:
- Worked on Vehicle Physics for all cars.
- Added Traffic system.
Tools Used: Unity Engine, Excel Sheet.
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DRIVING PRESIDENT TRUMP
Company: Games2Win
Genre: Racing
What i did:
- Redesigned Existing 80 levels (Narrative level design)
Tools Used: Unity Engine, Excel Sheet.

Home Away: A Science Adventure
Company: K12 Techno
Genre: Education
What I did:
- Gamified science topics into a science adventure game.
- Redesigned science topics for better learning engagement.
- Improved UI/UX design for a smoother player experience.
Tools Used: Excel Sheet, Word Doc & PowerPoint Presentation